
In example, typing setfavorstate 1 while having a Guard selected in the command console and clicking on a dropped item, makes that Guard pick-up and automatically equip that item. Makes any targeted NPC obey player commands by moving the cursor over an interactable object or NPC while activated. When used on chests, applies to everything inside.Ġ = inactive, 1 = active. This command is cleaner than disable, as it removes the item completely instead of just hiding it from view.Īllows you to make things ownerless. Permanently deletes the selected item either instantaneously or upon reload. Sets the value of given rotational axis (x,y,z) of the target (the change happens when the targeted object is picked up). Returns the value of given rotational axis (x,y,z) of the target. Sets the position value of given axis (x,y,z) of the target. Returns the position value of given axis (x,y,z) of the target Some actors will not equip armor or weapons you store on them. Use the correct ranking for their current status.) This allows you to add or retrieve items from that actor. Depending on the actors faction ranking to the player will depend on what you see in their inventory. = 1-4 Note: If this doesn't help when attempting to add Follower dialogue, try setrelationshiprank then trelationshiprank. Used to set an NPCs disposition towards the player.

(Works similar to aceatme but does not create a new reference of the base object.) Also note that the lowest possible value to change the scale, is 0.1, and the highest possible value to change the scale, is 10.00, exactly on the dot. If no object is selected, applies to PC.NOTE: When used on an actor, it increases or decreases speed and damage. Returns the current value of the specified actor value.Īs above, but some values don't stay set through saves. (1000 = 100.0%)Ģ: How many levels this NPC will be above or below the level in 1. SetLevel 1000,0,1,81 will make target level with you from 1 to 81.ġ: The NPC's level in comparison to player, based on % of players level. Sets the level of an NPC compared to the player. This gold may not go to your inventory when selling items to the vendor. Note: Only BODY changes, not the head.Īdds to target NPC, Note: Use on a merchant to set the amount of barter gold. Use the variable to transfer all items to own inventory.Ĭhange gender of target NPC, or PC. Removes all items in the targets inventory. Leave off to have the corpse removed & a new copy spawned. Replace with 1 to resurrect with all current items intact. (Does not kill characters/creatures marked 'essential', only causes them to fall to the ground for a few minutes.) (0-100, any larger and the lock cannot be picked) Useful for when you made a pointing mistake when disabling targets. This will make the target disappear, but still loaded with the cell (see also: MarkForDelete). will unequip the weapon in the left or right hand. Adding a '1' after the ID seems to make some items un removable, while '0' keeps them removable as normal. as for player variant: type "player.Equipspell "įorces the target to unequip, similiar to Equipitem command except this one is for unequiping items. spells cannot be acquired by addspell command such as Vampiric Drain can be acquired temporarily in this way. will equip the weapon in the left or right hand.įorces the target to equip, will equip the spell in the left or right hand. Carry weight will never affect movement or fast travel.)įorces the target to equip, if it is in their inventory. Toggle God Mode (Grants infinite health, magicka, and stamina. To fix, use TC on the player character to turn off its actions. If used when targeting an NPC, will transfer control to said NPC, and any command inputs will be applied both characters. Toggle Combat Artificial Intelligence (Characters may turn hostile, but will not attack the player.) Used in conjunction with TCAI will completely disable NPC actions.) Toggle Artificial Intelligence (Characters will not react to non-combat stimuli and dialog may not function. Toggle Menus (Disables all GUI elements, including menus, the compass, subtitles and messages.

Useful for unsticking your character or finding items or bodies that have fallen through a wall or floor. If used while falling off a cliff, may cause a crash. Using the TCL command with a target toggles clipping for the target. Final blow animations may cause a permanent decapitation bug.) Toggle Immortal Mode (Character will still take damage, but their health will never reach zero. May result in an increase in frames per second.

Toggle relatively taxing image settings such as blur. loads all unexplored areas on the local map. Will switch between run mode and walking mode.
